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Ultimate NRG ELF GUIDE
Author: solo16 class: elf subclass: all Type: general Difficulty: all
Average rating: 5.5/10 Total Votes: 4
Ok Im gonna put on a little clinic about NRg elfs since i been talkin about them alot lately
LVL0 step one
immediatley raise str and agility to wear full vine +0
LVL 10 You should have a full vine +0 set keep ur eyes peeled for vine 0opt 12
u should also have a lil bit of nrg. At this point u need to find a leach. U have to leach off a dk for a few lvls. But all ur points should go into NRG. If u find vine 0~12 armor raise ur str to wear it however.
Rotate YETI and Elite Skeletons untill 50 then go poison BULL room till 80
LVL 40 at this point ur nrg is starting to become effective. U should probley go all nrg till this point. Now you have a choice based on ur style of play. If u feel u can stay alive then continue to go full NRG. If its starting to get tough you should begin to transform into a full 4~12 vine set. If its not a full set no big deal. The better armor the easier it will be to lvl without dieing. However even vine +3 no opt is enough to survive up to D3. The point of raising to 4~12 is because it is a gradual armor improvement. Also u need to collect the 4~12 parts for later.
LVL 80 THis is the next point of transition At lvl 80 u need to upgrade ur armor. If u have a full 4~12 u are ok. However begin to make it 6~12 the extra def will help a ton. Also at this point begin wearing a angel 24/7 unless u already wearing 7~12 vine in which case its probley still a good idea. Now in Lost tower there are two main places u will party. LVL3 and LVL7 first room. They are about equally hard at this point. You need an angel for both. As u continue to lvl the dmg will go down fast. When it gets down to a point u feel comfortable then lose the angel. At any point u feel like it raise ur armor to vine 7~12. There is really no reason for 8~12 or 9~12 except to look cool. Pending atlans release. Dont even bother with silk for lost tower.
Pretty much once u get to this lvl all your points into NRG. And slowly ur buffs get stronger and stronger so bye the time u have like 550 nrg LT 7 and 8 are not even scary. Once u get to 600+ u start thinkin its easy in vine lol.
Well this is my short to the point tutorial hope it helps. Feel free to critize it but most likely your wroung.
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Here is Slash's version of the guide... Hope it helps it is also very good
Ok read most of the posts about making an E-Elf tho i did it a bit diffrent.
The 1st 17 levels all went to energy this gave me the heal protect and advance damage also i got a few summon orbs along the way.
Ok this way you going to die quite a bit but later on this helps alot.
I'll go into the LvL i did and where.
If you going to make an E-elf its a good option to make a DK 1st not to stong just 20 lvl or so. This will give you much needed zen for summons and potions later on.
LvL 1-10 very easy to get find a party in town and follow him keep well away from every thing that moves. (all points to Energy)
10-15 Now you can leave Noria and head for Lorencia. Find a DK and party untill LvL 15. (all points to Energy)
15 - 35 Now in Davias at LvL 15 you die alot in any party with no armer. An E-Elf is the party kings of MU. Resist adding any Str or Agil untill LvL 17 at this stage you can now use Def + Dam and also Assasin Summon orb. Def + Dam is what makes an E-Elf so good for partys so the sooner you get this skills the better.
Now you can Def + Dam add some vine buy from Noria and dont go over the stats needed its a waste of good Energy points. I Felt ok in Vine helm, boots + gloves in Davias and a few heal pots for good luck. At LvL 30 stopped energy untill i had a full vine +3 set no opt.
35 - 45 Head to D1 Ghost room. Now anyone who's anyone wants an E-Elf in there party, your at low lvl and can give them much needed boost in def + att power. Once you have your Vine +3 set give every point to Energy again. Why +3 set just for the fact its cheap and your going to need this armer for your next place of work.
45 - 80 (D3 after 50 if you feal a need for change) D2 Bull room is the place for up and comming E-Elfs Get your Energy to 210 at least here then you get you Bali ORB!!!!!! Very usful summon at some point not sure when i upgraded to vine boots +5 for speed and Vine +3+12 set. This was because i was spennding more time healing my self than Buffing the DK'and Mages your no use to anyone running and healing yourself and forgetting you party leaders.
60 - 80 In these LvL's you not looking forward to LT party's at some time best to upgrade your armer to +4+12. Your after 300 Energy 1st tho this give you that nice Soldior summon. (not a bad bit of kit i may add) At these lvl's my set was +5+12 boot and gloves +4+12 all the rest. Buckler +2+5 with 61 str and agil to use them. Apart from my hel wich is now +5+12 and Exc Kris ( for solo) this is now my LT8 Kit.
80 and up!!!! Yeh LT 3 and over but be warned make sure you have 1 hell of a good partner or at least 2 DK's and tell them that if you get attacked by anything they need to hit the darn thing. In most cases if you die the party die's.
Im now LvL 95 E-Elf have 61 str 66 Agil 405 Energy. I spend most of my time going from D3, D2 bull room solo in davias on IQ ( by solo i mean not ussing any pots or party) and LT 5-8.
My Rules for LT are simple
2 DK's LvL @ about 100 for LT 3-5
120 ++ LT 5-6 is fine
3 + mix DK/Mage/A-Elf LT 6 - 8
180 + any class you good to go to LT 7- 8
The good thing about a good high LvL leader is fast gains if not gratest points you lvl quicker. And TOOT they get the best Drops they dont need them so much needed Zen you your hard work.
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PointBlanks aka the masters advice Ur typical DK and friend of mine
well try to party the same people over and over again. And party for long periods of time. U will find they are more then willing to split at least 50 50. OFten even give more to the NRG elf. In my experience everyone always trys to stay on the EEs goodside. And if they steal ur jewel or some crap say fine no more party. ANd never party them again. Also lol. Tell them u pick up all drops. To split at the end. This means ur job is also item collector in the party. At the end of party all items are to be split up bye u. Plus u end up with most of the crap which u can sell. In MU the NRG elf is the boss. Even though it pisses off many dks i sense Eclipse may post again lol (as we often had wars cause i tried to boss him arround sometimes) It is a true fact they cant hunt without a ee and there are far less ee then hunting parties always
Formula compliments of ultimo and Eclipse
Here's the formula's.
Heal = NRG/5 + 5
Def = NRG/8 + 2
Attack = NRG/7 + 3
I hope all these bits and peices i am adding help u guys to understand how to play a ee |
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